SHADERed

Development

Open-source softwareEditorial overview
A CLOSER LOOK

What is SHADERed?

SHADERed is a shader development workspace for creating and testing GLSL and HLSL graphics code. It includes GLSL editing, HLSL support, and shader testing. It is aimed at graphics programmers iterating on GPU shader code.

GLSL editing

HLSL support

Shader testing

Is it a good fit?

Best suited to

Graphics programmers iterating on GPU shader code

Before you choose

GPU and graphics API support affect which shaders can run. Engine-specific rendering behavior still needs validation in the target application.

Editorial assessment based on the provider’s published information. Our method

Know what you're signing up for.

The application is distributed under MIT. The listed desktop or mobile software can be used on an ongoing basis without a software subscription. GPU and graphics API support affect which shaders can run.

The $0 price applies to the listed open source application. GPU and graphics API support affect which shaders can run.

Check current official pricing

The useful parts. The trade-offs.

Why consider it

Brings GLSL editing and HLSL support into the same workflow.

Load a representative shader setup, change a small part of the shader, and inspect the rendered result before transferring the change back into your engine.

What to keep in mind

GPU and graphics API support affect which shaders can run.

Engine-specific rendering behavior still needs validation in the target application.

How to use it well

SHADERed fits graphics programmers iterating on GPU shader code. Load a representative shader setup, change a small part of the shader, and inspect the rendered result before transferring the change back into your engine.

GPU and graphics API support affect which shaders can run. Engine-specific rendering behavior still needs validation in the target application. Keep working files under version control so subsequent changes can be reviewed and reversed.

A few things you might be wondering.

Is SHADERed free?

The application is distributed under MIT. The listed desktop or mobile software can be used on an ongoing basis without a software subscription. GPU and graphics API support affect which shaders can run.

Can I use SHADERed for GLSL editing?

Yes. SHADERed includes GLSL editing. Load a representative shader setup, change a small part of the shader, and inspect the rendered result before transferring the change back into your engine.

Will every shader run on every graphics device?

GPU and graphics API support affect which shaders can run.

Where can I check the latest prices?

Use the provider link on this page. Billing period, location, team size, promotions, taxes, and optional extras may affect the amount you pay.

How should I compare this tool with alternatives?

Choose tools for the same task, then compare their feature limits, platform support, and total cost for your team. The Compare button helps you keep a shortlist.

Are the user reviews moderated?

Yes. New reviews are submitted for moderation. We show published user reviews separately from the editorial overview and never assign a default user rating.

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